[kofi]

The Sims 4 Mod – SURVIVE! Wasteland By llazyneiph With Thai Locolization Simscolony

Edit: Forgot to include the strings leading to empty text. Fixed now, please redownload!

1.8.1 Patch:

  • Fixed an issue where antibiotics would not remove infection
  • Cleared Innisgreen of walkbys
  • Removed Life & Death calls
  • Removed Enchanted by Nature Calls

1.8 Update:

Welcome to the wasteland, survivor.
This update introduces a Radiation system, deadly new Necros, dangerous illnesses, and gritty realism across the board. Survive if you can.

⚠️ Radiation System

  • New Lot Challenge: Radiation
    Enables deadly radiation storms (requires Seasons) and adds a randomized radiation level to each lot—ranging from mild to unlivable.
  • Radiation Exposure
    Sims gradually absorb radiation while outdoors. Prolonged exposure leads to illness or death.
  • Underground is Safe
    Build bunkers—radiation doesn’t reach below ground level.
  • Geiger Counter
    Scan your Sim or the lot to check radiation levels.Available via Junk Trader or Build/Buy (if you want to cheat)
  • Radiation Suits
    Fully protect Sims from radiation exposure.Purchase from Longshot the Junk Trader
  • Radioactive Barrels
    Place in Build/Buy to make custom radioactive zones.

🧟 Necros

  • Radiation Mutation
    Sims with latent DNA instability (randomized per Sim) have a 35% chance of turning into a Necro when exposed to too much radiation. (Cheat to enable or disable this trait is under the Survive pie menu)
  • Necro Traits
    • Immune to radiation and temperature
    • Cannot reproduce
    • Do not need to eat or use the bathroom
    • New motive: Ferality
    • Custom social interactions: “Recall Mortal Life,” “Talk Pre-War History,” “Worry About Going Feral”
    • Automatically use radiation-damaged skinDownload required skin here
  • Ferality Motive
    Drops if they don’t socialize. If it hits zero—they go feral.

💀 Feral Necros

  • Barely Playable. Extremely Aggressive.
    Feral Necros roam, attack nearby human Sims, and cannot be controlled.
  • Feral Traits
    • Unique idle animations
    • Only attack non-Necros
    • Immune to needs decay
    • Not attacked by other Ferals
  • Attack Mechanic
    Every 30 Sim minutes, there’s a chance to trigger an attack.
    • You’ll receive a pop-up asking how your Sim reacts
    • 50/50 outcome with random consequences
    • Choosing “Fight Without Weapon” also activates the mechanic
    • Extreme Violence Mod compatibility: you can use it to kill Ferals directly (skips reaction mechanic)

🧠 Brainrot Illness

  • Mystery Meat
    Scavenge or purchase from Doc the Wasteland Medic.
    • Cheap and convenient
    • Eat it too often and your Sim develops Brainrot
    • No cure. No mercy.
  • Doc’s New Inventory:
    • Mystery Meat
    • Bandages, Band-aids, Antiseptic
    • Antibiotics (also extremely rare to scavenge)

🩹 Injuries & Infection System

  • Sims can now get injured during fights or scavenging
  • If untreated, wounds can become infected
  • Treat with:
    • Band-aids
    • Bandages
    • Antiseptic (now scavengeable at bars)

💧 Water Safety System

  • Dirty Water Collection
    Grab it from puddles (requires Seasons)
  • Boil on Campfire
    Prevent Dysentery by boiling dirty water with wood
  • Necros can drink dirty water without penalty

🔥 Scavenging & Survival

  • Object Breakdown
    Smash furniture for:
    • Wood (fuel for campfires)
    • Scrap (used to repair satellites)
  • Expanded Scavenging
    • Fridges and countertops now scavengeable
    • Different lot types yield unique loot
      • Libraries = books
      • Bars = food + antiseptic
      • Residential = random supplies
  • Tents Now Scavengeable (vehicle-only)
  • Dogs Can Join you when hunting or scavenging
  • Flour & Sugar
    Now available via scavenging or Marsh the food trader

🧭 Traders & Modded Items

🛒 Longshot the Junk Trader

New stock includes survivalist contraband from Basemental Drugs and Wicked Whims:

From Basemental:

  • Tobacco Seeds
  • Rolling Tobacco
  • Dipping Tobacco
  • Rolling Papers
  • Pack of Cigarettes
  • Box of Cigars
  • Tobacco Drying Rack
  • Moonshine

From Wicked Whims:

  • Tampons
  • Pads
  • Condoms

Other Items:

  • Radiation Suits
  • Hatchable Eggs

📚 Skill Books & Perk Traits

Find books while scavenging or purchase traits from the satisfaction store (very expensive).
Each trait grants long-term benefits:

📘 Still Standing: How Not to Die
🧠 Survivor’s Resilience
🔧 Avoid injuries, resist infection, reduced risk of Brainrot & Dysentery

📘 Punch First, Ask Questions Never
🧠 Wasteland Warrior
🔧 Win more fights, learn physical skills faster

📘 Run Like You Stole It
🧠 Fleet Footed
🔧 Faster scavenging, faster physical skill gain

📘 Rubbish or Relic?
🧠 Scavenger’s Eye
🔧 Increased loot while scavenging

📘 Fortune Favors the Stupid
🧠 Lucky Finder
🔧 Find random helpful items in inventory daily

📡 Walkie-Talkies

Walkie-Talkies allow you to contact Sims your Sim knows personallyonly if they’re within range.
No more magical long-distance calls in the wasteland (Which is handy, because your phone is disabled anyway).

⭐ New Aspiration: Survivor’s Spirit

Complete rugged goals to earn the Master Survivor trait:

  • More loot from scavenging
  • Better odds at breaking down furniture
  • Higher win chance in fights vs Necros

The world is harsher than ever, but you’ve got more tools than ever to survive it.
Download the update and let me know how your Sims fare in the wastes!

1.7 Patch : PATCH VIDEO HERE

New Interactions:

  • Have added to fridges an interaction to ‘Scavenge for Old Food’. This has a 50% chance of finding multiple food items/drinks. Once a fridge has been scavenged then it is empty, for good! However I have added a shift+click cheat to these empty fridges that fills them back up.
  • Added a new interaction to the satellite, ‘Tinker’. This provides another way to get up your handiness skill.
  • Added a ‘Travel’ interaction to survivors sims when clicking on themselves, under the Survive pie menu. Mimics the phone travel but without using the phone animation or phone menu.
  • Grills can now be used by survivors on their lot with the Survivalist Base lot trait as long as they have the required ingredients (includes the bbq pit from Island Living).

Bug Fixes

  • Survivors can no longer replace broken objects for simoleans, they must fix them themselves.
  • Phones are now completely un-usable for survivors. When clicked on, they will get a flyaway saying they cannot use the phone. REMOVE ‘[LN_S] PHONE OVERRIDE IN THE BASEGAME OVERRIDES FOLDER IF UNWANTED.
  • Waste Manager & Sammy the Ring Bearer will no longer visit lots with the ‘Survivalist Base’ lot trait.
  • Ciudad Enamorada cleared of walkby sims.
  • Fixed a bug which caused the game to crash after hunting.
  • Some objects will no longer show two options to scavenge.
  • Changed the interaction name to ‘Scavenge to Household Inventory’ on objects that will be sent there instead of the sim’s personal inventory, so you know where each item is going.
  • The ‘Roast’ menu on campfires is no longer avaliable to Survivors as this provided them with free food a lot of the time. All cooking over fire interactions are in the ‘Survival’ menu on the campfires.
  • Unfortunately I had to remove Vitamin D Defiency as it would just not work as inteded. If I can get it running correctly it will be added back, however your sims will still recognize that they are underground & get a buff.
  • Trait inheritance moved from MAL22’s Trait Tracker Injector to Lot51’s Core Library, so MAL’s injector is no longer required as a framework mod.
  • No bills fixed.
  • No more festival notifications is back! Finally!! Includes Finchwick Fair, all Snowy Escape Festivals, City living & High School Events (Will Conflict with any mods that override or edit any of these tunings).
  • Lovestruck phone calls/texts blocked.
  • Fixed the ‘Open Discord’ button on the survive pop up.
  • Wash in Sink animation is fixed and BGC.
  • Breaking in to houses now uses the For Rent animation and is BGC
  • ALL other lots your sims visit will now no longer have power or water.
  • If for some reason you find a lot with power, Survivors can now no longer use computers on other lots.
  • When knocking on a door, text has been changed from ‘Come on in!’ to something more post-apoc appropriate.

1.6 Patch

  • Mod patched to work with the new Crystal Creations update
  • Survivors can now no longer use their phones (can move out still via the neighborhood menu)

1.6 Patch

  • Cooking with ‘Mystery Meat’ temporarily removed from campfire, however it can still be eaten raw.
  • Breaking into a lot with another sim from your own household present, will now no longer lead to them getting angry at you as if they owned the lot you were breaking into.
  • Lockpicking book has been REPLACED by an interaction on doors that allows your sims to practice their lockpicking.
  • Tomarang night markets have been stopped
  • Survivors cannot use the Tomarang fish market or Temple
  • Most Tomarang NPC spawns have been stopped, but there are a few I am currently unable to prevent. So you may see some sims walking about if you play in this world.

Also, a reminder – survivors CAN use the fridge & oven as long as they have enough power from a source such as the solar panels PLUS they have the required ingredients for the recipe.

1.5 Mini Patch

Just a very small patch to fix an issue players have been experiencing where NPC survivors would not spawn when sending out a transmission.

  • NPC survivor spawn bug fixed
  • Greater chances of finding a lockpicking skill book from all forms of scavenging

1.4 Pre-Update Patch (2 out of 2)

Great news! I was finally able to recreate the loading issue in my own game and was able to track down the files causing issues.
Bad news; I had to completely remove the overrides for the phone calls inviting your teen sims to prom. Unfortunate, but worth it for the mod to actually work properly.

  • Loading bug should now be fixed.
  • Inherited traits issue fixed.
  • New world ‘Chestnut Ridge’ de-simmed, no more sims walking around.
  • Survivors can now use the fridge to create meals if they have the ingredients.
    Your sims will require power and the correct ingredients to cook. Off-grid fridge cooking is now basegame compatible.

1.3 Pre-Update Patch (1 out of 2)

  • In order to combat the issue some players are having with not being able to load into their saves, I have adjusted the files so that you can remove the overrides from the packs you do not own. Please upload any Last Exceptions to the discord linked down below.
    Please delete the packs you don’t own in the ‘OVERRIDES’ folder.

1.0

It’s finally here! Thank you to those who kept up with the rollercoaster that was the development of this mod!

Please make sure to read through the tutorial/documentation page thoroughly!

Please also be patient whilst this mod is in it’s early release, this is a huge overhaul of a mod and there will be some things I missed.   Feel free to let me know if you spot something you think I missed, you encounter an LE or simply have a suggestion for a future update

Required Mods:


MODDERS COMPATIBILITY

Overrides anything to do with walkbys, zone directors, dramanodes, the phone module… quite a lot. Please check out the overrides folder if needed as I have broken everything down into individual packs & packages.


SURVIVE! คือโมดที่เปลี่ยน The Sims 4 จากเกมจำลองชีวิตสบายๆ ให้กลายเป็น เกมเอาชีวิตรอดในโลกหลังหายนะนิวเคลียร์ อย่างสิ้นเชิง
ถนนหนทางว่างเปล่า อาหารต้องหาด้วยการคุ้ยซาก ต้องจัดการความกระหายน้ำ ผู้รอดชีวิต NPC จะขอเข้าร่วมนิคมของคุณ ซิมของคุณสามารถซ่อมยานพาหนะที่พังแล้ว และอื่นๆ อีกมากมาย
ไม่มีไฟฟ้าใช้ฟรีๆ ไม่มีน้ำประปา ไม่มีซูเปอร์มาร์เก็ต โลกภายนอกเต็มไปด้วยรังสีอันตราย มนุษย์บางคนกลายพันธุ์เป็น “เนโคร” (Necro) — สิ่งมีชีวิตกึ่งมนุษย์ที่อยู่ได้ด้วยรังสี และอาจกลายเป็น “เนโครคลั่ง” (Feral Necro) ที่โจมตีทุกสิ่งที่ขวางหน้า

มหาวินาศ (The Cataclysm)
วันที่ระเบิดนิวเคลียร์ถล่มโลกถูกเรียกว่า “มหาวินาศ” (The Cataclysm) — ไม่เพียงนำไฟและการทำลายล้าง แต่ยังปล่อยคลื่นรังสีที่แผ่ซ่านลึกเข้าไปในทุกอณูของโลก
ผู้ที่อยู่นอก สถานพักพิง (Sanctuary) ไม่ทันเวลาต้องเผชิญกับรังสีรุนแรงที่แผ่กระจายไปทั่วผืนแผ่นดิน หลายคนกลายพันธุ์เป็นสิ่งที่ผู้รอดชีวิตรุ่นหลังเรียกกันว่า “เนโคร” (Necro) การเปลี่ยนแปลงนั้นเจ็บปวดและมักทำให้ผู้กลายพันธุ์อยู่ในสภาพทุกข์ทรมานเรื้อรัง
สถานพักพิง (Sanctuary)
สร้างขึ้นในช่วงพลบค่ำก่อนสงครามนิวเคลียร์ สถานพักพิงถูกออกแบบให้เป็นประภาคารแห่งความหวังและป้อมปราการแห่งการอยู่รอด ปัจจุบันเป็นโอเอซิสหายากในดินแดนรกร้าง


Required Mods:

Download Mod Play

Download Mod Thai

โดเนท

[kofi]

Simscolony
Simscolonyhttp://simscolony.com
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