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The Sims 4 Mod – Medical School Student V2 by ellesimsworld

This is an active career version of the mod. If you want the rabbithole, Click HERE.

Requires:
EP01— Get to Work
EP03— City Living
EP08— Discover University
EP012— High School Years (for Whiteboards)
XML Injector by SCUMBUMBO
Universal Venue List by Basemental OR Venue Changes by Zerbu.

Please read instructions CAREFULLY.

This version of the Medical Student mod is an active career; meaning, you will have the opportunity to follow your Sims to Medical School! You will get a notification to either join your Sim or send them alone. Of course, if you select Send Alone, your Sim will simply go to the rabbithole. It is important to ensure that you have the Enable Follow Messages toggled on. This is what allows you to follow your Sim to medical school.


Placing the Medical School Lot:

Here are the steps to placing the medical school lot:
 Step 1: Find or create a medical school build.
• Step 2: Select Lot Type
• Step 3: From the drop-down menu, scroll down and select Medical School.

Now your build is classified as a medical school. You can place your medical school in ANY world and name it whatever you want! You can also visit the lot at any time.

This venue type has no required objects, but I STRONGLY suggest having the following:

 A front desk.
• Computers
• Chemical Analyzers
• Podiums
• X-Ray Machines
• Microscopes
• Expresso Bar (This is so Sims can have coffee or get something quick to eat.)

Applying to Medical School

As seen in version 1, your Sim will have the opportunity to apply to medical school! It will cost them §500.
Update: Your Sim will now have to apply to medical school to get the required interactions.

Career Track

In this version, I cut the career down to 7 levels, instead of 9.

• Preclinical Med Student I: (§0)
• Preclinical Med Student II: (§0)
• Preclinical Med Student III: (§0)
• Preclinical Med Student IV: (§0)
• Intern: (§20)
• Resident (§30)
• Fellow:(§45)

Skills and Objectives:
This version adds the new Medical Science Skill that comes with 10 Levels! You can increase this skill by reading your textbook and writing lecture notes. Other major skills your Sim will be focusing on in this career are Logic, Writing, Handiness, and Research & Debate.

Computer Interactions and Rabbitholes:
This version adds even more interactions and rabbithole activities for your Sims! Find the Medical School pie menu on computers. As you explore, you will see that some activities won’t be available until your Sim reaches a higher career level. Some of these interactions will be attached to your career objectives and your career goals.

Write a Medical Paper
Attend White Coat Ceremony
Attend Online Lecture
Go to Medical Conference
+ more

Textbooks:
In this version I decided to go with three textbooks. Each will help your Sim gain in the Medical Science skill. The books total to about §450 They’re also located under the Skill category now.

Lot Traits:
This mod also comes with a Medical School Lot Trait. which gives your Sim a custom buff.

Trait & Conversation Topics:
I also created a CAS trait for your Sims who are/ or want to become medical students. The trait itself should be in the Lifestyle category. Also, Sims with this trait will have the following conversation topics available to them:
Brag about Med School
Complain About Med School

Specialties:
Once your Sim becomes a Fellow, (the last level) they will be able to choose a specialty. Once they do, they will get a reward trait. You can find this option on the computer under the Medical School pie menu.

Social Interactions:
I added a few social interactions for students to have when they go to medical school. Click on your Sim and you will see the Medical Student Interactions pie menu which includes:
 Doctor Interactions
Professor Interactions
Patient Interactions

Note: If you do not see these interactions, ensure that your Sim has applied to medical school.


Career Goals & Career Panel:
For each level you will have 3 career goal sets. Their order will randomize each day you attend work. As you level up, you will get a different set of goals. Sometimes the goals may repeat depending on how fast you finish them. In this panel, you will also have the opportunity to Leave Early or Extend your workday.

1

NPCs:

At the medical school venue, you will see the following NPCs:

• 1 Medical Secretary: They will need a Front Desk on the lot.
• 3 Medical Professors: They will need a podium to lecture.
• 2 Doctors:  They don’t need anything. But they will flock to microscopes and chemical analyzers.
• 2 Standardized Patients:  They aren’t actual patients but are there for gameplay purposes. Your Sim can interact with them in the Patient Pie Menu. Sometimes they may spawn on the lot behind the Secretary’s desk. Reset them so that they can move.
• 1 Medical Librarian: They tend to flock towards computers.
• 7 Medical Students: They tend to flock to computers, chemical analyzers, and microscopes.

Functional Objects:

This mod also includes 5 semi-functional whiteboards. Find them in Build Mode. Here is an example of one below:

1

This mod also allows the Skeleton from Get to Work to be semi-functional as well as X-Ray machines.

Lectures:

Here are a few important things to note about lectures:

 Professors will autonomously lecture for the most part of the day. As stated earlier, in order for professors to lecture, they will need a podium. Place at least ONE podium in each class/lab. If there is no podium, they might not do much. They are mainly tuned to lecture.
 Professors may lecture even with an EMPTY class lol. This is unfortunately a product of Sims not being too smart.
 In order to get other Sims to “attend” the lecture for realism, I suggest placing computers in the class/lab. Sims tend to flock to where computers are.
The “Attend Lecture Goal” you will get at medical school, simply means to sit in a class where a professor is and write lecture notes. (This interaction is under the Medical Student pie menu on the computer)

PLEASE READ CAREFULLY BEFORE DOWNLOADING:

 Please make SURE that you have the XML Injector installed.
 ENSURE that script mods are enabled. Also try not to separate package and script files or place script files more than 1 Subfolder deep!
 Please make SURE that you have either Basemental’s Venue list installed OR Zerbu’s venues. Not BOTH.
 Please make SURE that you do not have any mod that prevents NPCs from spawning. This mod will generate new NPCs for you to work alongside.
 Please make SURE that you delete everything from Version 1 before you download this mod.

Download

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Simscolony
Simscolonyhttp://simscolony.com
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