Mod ปรับปรุงระบบการสนทนาและการเลือกใช้คำสั่งของภาคล่าสุดก่อนจะเลือกความเลือกใช้คำสั่งของภาคหลัก แทนที่การตั้งค่ามาตราฐานเพื่อปรับสมดุลเกมโดยเลือกเพิ่มคุณสมบัติอื่นๆ (เช่น คุณลักษณะค่าตัวละครจากความเป็นพ่อแม่) สำหรับระบบความเข้ากันได้ของ Growing Together และ For Rent ใหม่เอาไว้ก่อนที่ใช้ค่าดั้งเดิม
I was very interested in this new feature introduced in Growing Together, so I went to explore the game files to find out more about how it works, including the new Sim Characteristics preferences. And I found quite a few interesting things:
- It’s not only the traits that are explicitly mentioned in the description that are taken into account, but also the aspiration related traits (Gregarious, Quick Learner…), liked activities, and even Snowy Escape Lifestyles.
- The positive traits in relation to the Characteristic preference all have a high impact on compatibility (all at the same level, while some are certainly more secondary).
- Negative traits in relation to the Characteristic preference have a low impact (3x lower) than negative traits.
- Some traits are not used at all (Loyal, Squamish, Foodie, Glutton…), that’s also the case for some lifestyles.
- Some Characterics preferences have a lot related traits, other only a few.
- Some newer expansion packs were not included, like Horse Ranch.
That’s why I worked on a small mod to balance that better, include more traits & lifestyles, give relative importance to some of the traits and amplify the negative impact of other traits, and I also added the Character Value traits from Parenthood as I love playing with those. I tried to give more diversity and I based my decisions on the initial descriptions of the Sim Characteristicspreferences.
Last update: For Rent, should work fine for any patch after that